Power Without the Price: Atari ST and STe Computing on the Raspberry Pi with RetroPie’s Hatari Emulator

The extremely inexpensive Raspberry Pi allows faithful emulation of Atari ST and STe machines, splendidly affirming Atari’s mid-1980’s slogan Power Without the Price; in this guide I cover the configuration and utilisation of RetroPie‘s Hatari emulator.

Atari Logo - Atari ST Text - Machine

I have a great fondness for Atari‘s computers, having owned a 130XE before moving on to the 16-bit ST range; it was many years later that I discovered that the latter machines were largely the product of Commodore engineers, the true technological successor to the Atari 8-bit range being, through quirks of business and fate, the Amiga.

My stalwart 520STfm machine dutifully provided years of service in a broad array of roles, including: code development, primarily using Action! and GFA Basic; word-processing in 1st Word Plus; running inspiring demoscene productions; driving MIDI keyboards; and of course the inevitable core function as a gaming platform.

This guide has been written primarily for the Raspberry Pi implementation of Hatari, which for RetroPie 3.6 is the latest version, 1.9.0, released in September 2015. As the emulator has been compiled from the original source code virtually all of the following information will be equally applicable to the Windows, OSX, and other Linux platforms besides Raspbian.

Topics Covered

Atari ST with Monitor
Atari ST with Monitor – Modified from Original Image: Wikipeida

Emulation Without a Safety Net

RetroPie‘s emulators for classic computer systems do not implement the common functionality found in the RetroArch Core systems. For further details, please see the What is RetroArch? section in the post RetroPie system overview – software and hardware components, and the related article: RetroPie Emulation: RetroArch, Libretro, and the Power of the Options Menu

Hatari implements a native options menu which is accessed via a preset function key, F12, and navigated only via mouse (thus requiring both a USB or Bluetooth keyboard, and a mouse).

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The Typing of the Dead – Sega Dreamcast Review

Retro Resolution Retro Review
 

System: Sega Dreamcast
Developer: Smilebit
Publisher: Sega
Year: 2000

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The Typing of the Dead - Hair

Type or Die!

Whilst fast fingers have long been a prerequisite for video-gamers, keyboarding skills have enjoyed a relatively dim limelight, one shone mainly upon pre-PC home computer enthusiasts. Speed aside, typing accuracy is a skill generally only of marginal benefit to text adventurers.

Sega evidently noticed this travesty and produced a game the qwerty keyboard had waited 125 years for: The Typing of the Dead (TOTD).  This title and its 2007 sequel must surely be the only coin-ops in the world equipped with twin keyboards; ported to the Dreamcast in 2000 this brilliantly unusual offering is best described as a mod, rather than a remake, of the on-rails lightgun zombie blaster The House of the Dead 2 (HOTD2).

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